GMs–what’s the most important part of your game? It’s your players. Without your players, you don’t have a game. It’s hard to know how to deal with difficult players. But you don’t have to go it alone. The GM’s Field Guide to Players can help.
I've been a tabletop gaming for almost 40 years, both as a GM/DM and player. I enjoy a wide variety of games from D&D/Pathfinder to World of Darkness to Cyberpunk and more. I've also written articles for Inphobia (White Wolf Magazine), Challenge, and Ars Magica's Medieval Tapestry. Read more...