Monday this week I took the final for my Graphic Tools class. I am officially free for the summer, which I am devoting it to learning watercolor painting. I managed to get through an art minor without ever taking a painting class and I decided now was the time to learn. Since I didn’t have… Continue reading Orc? Goblin? Ogre? You Decide
Tag: substance painter
A House, But Not a Home
Last week’s assignment was to texture a house. At least we got a good model to start with. I didn’t want to do just any house. A picture should tell a story; not all of mine do, but that’s something I’m trying to fix. I wracked my brain trying to come up with an idea… Continue reading A House, But Not a Home
Well-Loved Bear
I think I’ll call him Edward. A few weeks ago, we were given a bear model to texture. It was my very first model in Substance Painter and I was still trying to get the interface figured out and had quite a bit of trouble just figuring out how to even the very basics. Consequently,… Continue reading Well-Loved Bear
It’s Not a Feature, It’s a Bug
So this is my most recent assignment. Again, we were given the model and we had to texture it. This was supposed to be photorealistic, but I don’t think I quite managed it. The problem I have is that while I can see all of the various color shifts, I don’t yet know how to… Continue reading It’s Not a Feature, It’s a Bug
Futuristic Sword
This is the assignment I just turned in. I didn’t do the 3D model itself: we were given a blank model. Our assignment was to render it in Substance Painter. I’m very new to Substance Painter. This is only the second thing I’ve ever created in it, so I’m still trying to get the hang… Continue reading Futuristic Sword